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    Inferno Tower

    Kamis, 23 Januari 2014 | 0 komentar

    Inferno3
    "Set the Inferno Tower's Dark Elixir fueled flame to build up unbelieveble damage to single targets, or to constanly roast multiple targets at once. Healing effects get blocked by its extreme heat!"

    Inferno1Inferno2Inferno3
    Level 1Level 2Level 3

    • Summary
      • The Inferno Tower shoots a jet of flame that burns through even the thickest armor.
      • It's the last defense unlocked.
      • The flame in single target mode takes a while to heat up, making it most effective against the biggest and baddest troops.
      • Stop HeroesP.E.K.K.As and Golems in their tracks, and shoots Dragons out of the sky with the powerful single target mode Inferno Tower!
      • The Inferno Tower can be overwhelmed by large groups of weaker units, such as the Archer when it is in single target mode.
      • In single target mode, the Inferno Tower does progressive damage against a single target. The longer the tower stays focused on the same target, the more damage it does. This makes Inferno Tower in single target mode very weak against large numbers of Tier 1 troops and very strong against smaller numbers of high health troops such as P.E.K.K.AsDragonsGiants and Golems.
      • Similar to the X-Bow, the Inferno Tower must be recharged periodically. However, recharging it requires Dark Elixir instead of normal Elixir.
      • Troops targeted by the Inferno Tower are not able to be healed.
      • Supercell released a teaser video on it: Inferno Tower Video

    • Defensive Strategy
      • The Inferno Tower in single target is weak against large numbers of Tier 1 (and to a lesser extent Tier 2) troops. Make sure the Inferno Tower is within range of a Mortar or a Wizard Tower so that it is adequately defended.
      • This defense, when set in single target mode, is tailor-made to destroy the most powerful of troops, such as the DragonP.E.K.K.A and Golem. As such it is a perfect complement to a Wizard Tower, which is very effective against large numbers of weaker Troops but struggles against those with high health pools. Positioning these two structures close by can substantially improve the survivability of both structures (and the rest of your base).
      • The multiple target mode restricts the healing of its targets, it is best to place them near the most important buildings like storages or the town hall.
      • The multiple target mode can be used to easily overwhelm a groups of Tier 1 troops.
    • Offensive Strategy
      • This structure wreaks havoc with most common offensive strategies where heavy units go in first to distract defenses and light units follow. Letting your heavy troops get in range of it spells certain doom for them, as after even a few seconds no amount of Healers will be able to keep aP.E.K.K.A or Golem alive. A combination of Lightning Spells and a group of Minions may be the best way to get at the Inferno Tower if it is behind multiple Walls and defenses.
      • Four level 4+ Lightning Spells will destroy a level 1 Inferno Tower. Five level 4+ Lightning Spells will destroy a level 2 Inferno Tower. Five level 5Lightning Spells will destroy a level 3 Inferno Tower.
      • Small troops are stronger against the Inferno Tower in single target mode, as every time it targets a new troop it will have to heat up again. Golemsget destroyed in seconds by this strong defensive building, but if you surround it with Archers or Barbarians it will be defeated very quickly. In single target mode it can only target one unit at a time, so attacker spacing is not an issue (unless a Wizard Tower or Mortar is nearby).
      • Look at the Inferno Tower to see if it is empty or full with Dark Elixir. If it is empty there will be no canister of Dark Elixir attached to the side of the tower, and there will no longer be fire emitting from the top. Finally the glowing lava pool present at the bottom will have also disappeared, giving the entire structure the look of ordinary rock or metal (see image gallery below).

    • Upgrade Differences
      • Inferno Towers undergo a slight visual change when upgraded to level 2.
        • When initially constructed, the Inferno Tower consists of a tall, narrow tower of rocks straddling a glowing pool of lava. At the top of the Inferno Tower is a circular focusing lens, and a rectangular-shaped Dark Elixir reservoir is mounted on one side.
        • At level 2, huge red flames are emitted from the focusing lens on the top of the tower, and the prominent sections of rock from the first level become gilded with a red overlay. The rock holding the lens becomes gold and the lens themselves become red and the fire overwhelms the ring.
        • At level 3, its structural supports become thicker and gain spikes. Also, the structure that contains the fire becomes a hollow faceted frame.

    • Trivia
      • It was Added on the May 23, 2013 update as part of the 'Fiery Fortress' Update. 
      • Takes up a 2x2 space. Along with the Hidden Tesla, this is the smallest footprint of any permanent defensive structure.
      • There is currently only 2 upgrade available, giving the Tower a total of 3 levels. This gives it the least amount of upgrades of any building (aside from the Builder's Hut, which has no upgrades at all).
      • It is similar to the X-Bow due to the fact that both have limited ammunition, must be periodically reloaded and have two modes.
      • Although the Inferno Tower is reloaded with Dark Elixir, it shoots out a continuous line of fire.
      • There is an achievement for destroying a certain amount of Inferno Towers, and it is called Firefighter.

    • Icons Description
      • Icon Info
        - Pressing this icon displays information about the Inferno Tower such as Level, Damage Per Second, Loading Cost, Hitpoints, Range, Damage type, Targets and Favorite target.
      • Icon Upgrade
        - Pressing this icon upgrades the Inferno Tower to the next level if you have enough resources and a free Builder. When the Inferno Tower is at maximum level this icon is not shown.
      • Icon FinishNow
        - Pressing this icon finishes the upgrade currently in progress by paying the displayed number of Gems. This icon is only displayed while an upgrade is in progress.
      • Icon Cancel
        - Pressing this icon cancels the upgrade currently in progress. This icon is only displayed while an upgrade is in progress.
      • Icon FullyLoadedDarkElixir
        - This icon informs you that the Inferno Tower is fully loaded.
      • Icon LoadDarkElixir
        - Pressing this icon reloads the Inferno Tower with Dark Elixir.
      • Icon Single
        - Pressing this icon switches the Inferno Tower attack mode to attack a single enemy. This icon is only displayed while the Inferno Tower is in Multiple attack mode.
      • Icon Multiple
        - Pressing this icon switches the Inferno Tower attack mode to attack multiple enemies. This icon is only displayed while the Inferno Tower is in Single attack mode.
    Town Hall Level12345678910
    Number Available0000000002
    RangeAttack SpeedDamage TypeUnit Type TargetedNumber of RoundsSize
    90.128sSingle Target/ Multiple targetsGround & Air7502x2
    LevelDPS InitialDPS After 2 SecondsDPS After 5 secondsDPS Multiple targetsNumber of targetsHPCost to Load Dark elixirCost GoldBuild TimeExperienceGained XPTown Hall Level Required
    1241001,0003051,5005005,000,0007 days77710
    2301251,2503851,9006006,500,00010 days92910
    3361401,4004252,2007008,000,00014 days109910
    Sumber : http://clashofclans.wikia.com/wiki/Inferno_Tower
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    X-Bow

    | 0 komentar

    Xbow4
    "The X-Bow shoots mystical bolts with terrifying power. Load it with Elixir and the X-Bow works automagically. You can set it to target ground unitsat long ranges, or all targets at reduced range."

    Xbow1Xbow2Xbow3Xbow4
    Level 1Level 2Level 3Level 4

    • Summary
      • The X-Bow is a rapid-firing turret that is unique in two ways. First, it must be loaded with Elixir in order to function. Second, it can be configured to target ground units only (at a 14-tile range) or both ground and air units (at an 11-tile range).
      • Supercell posted a teaser video on their Facebook page prior to the X-Bow's release in October 2012:

    • Defensive Strategy
      • A well-placed and loaded X-Bow will dominate attacks, but to be most effective it should not be used as a front-line defense. With the longest range of any defense, it is best placed behind all other defenses, typically in the center of a base (near either storages or the Town Hall). 
      • Remember to refill your X-Bow with Elixir! An unloaded X-Bow is not only a waste of space, it is a good indicator that your base may be neglected and ripe for attack.
    • Offensive Strategy
      • The X-Bow has essentially no weaknesses unless it is set to ground-only mode, determinable by the way it is angled. If it is horizontal to the ground, it can target ground troops only. If it is tilted up, then it can attack air units as well.
      • In order to attack an X-Bow, treat it like a longer-ranged (and much stronger) Cannon or Archer Tower, but don't forget that many units are not a problem for this tower. Distract it with high-health units (GiantsP.E.K.K.As, etc.) and destroy it with a large group of attackers such as Archers orBarbarians.
      • Important strategy tip!
        • Attacking players can see if the defender's X-Bow is loaded or not. Currently there is no way to tell exactly how much Elixir it has left, but a player can visually tell when it is empty. When it is loaded, you will see a small box containing what appears to be small Elixir bolts. An unloaded X-Bow will be lacking the clip, and the bowstring will be missing as well (see image gallery below).
        • An X-Bow that is empty is completely useless and will not fire. It still must be destroyed to achieve 100% destruction, and Troops that preferentially attack defenses (BalloonsGiants) will still target an unloaded X-Bow if it is closer to them than an active defense.

    • Upgrade Differences
      • X-Bows undergo significant visual changes at each level.
        • At level 1, the X-Bow consists of a huge crossbow-like structure mounted on a base made of light-colored wood.
        • At level 2, the X-Bow's base gains gilded legs and rotational mount.
        • At level 3, the X-Bow base becomes solid black with large black spikes on each corner.
        • At level 4, the X-Bow base become golden and the large spikes on each corner turn red, like they are made of ruby.

    • Trivia
      • It is currently the only defense that can be changed to target different kinds of enemies, i.e. between targeting ground troops only or both ground and air troops (with slightly reduced range).
      • It is also currently one of only two defenses (with the Inferno Tower) that needs to be periodically reloaded.
      • In ground-only mode, the X-Bow has the longest range of any defensive building in the game at 14 tiles. When the X-Bow is in ground and air mode, the Mortar has an identical 11-tile range (although the X-Bow can attack both air and ground units at this range unlike the Mortar).
      • It and the Inferno Tower are the fastest-shooting turrets.
      • It was introduced in the Halloween 2012 update. 
      • The name "X-Bow" is a play on the word "Crossbow", which the device resembles. 
      • The X-Bow is the defensive building with the highest hit points (the Inferno Tower has equal hit points at levels 1 and 2 only, and slightly lower hit points at level 3).
      • It is unlocked at Town Hall level 9 due to its large range of capabilities.
      • There is an achievement for destroying a certain amount of X-Bows, and it is called X-Bow Exterminator.
      • The X-Bow will notify you when it is running low on ammunition.
    XBowLowAmmo

    • Icons Description
      • Icon Info
        - Pressing this icon displays information about the X-Bow such as Level, Damage Per Second, Loading Cost, Hitpoints, Range, Damage type, Targets and Favorite target.
      • Icon Upgrade
        - Pressing this icon upgrades the X-Bow to the next level if you have enough resources and a free Builder. When the X-Bow is at maximum level this icon is not shown.
      • Icon FinishNow
        - Pressing this icon finishes the upgrade currently in progress by paying the displayed number of Gems. This icon is only displayed while an upgrade is in progress.
      • Icon Cancel
        - Pressing this icon cancels the upgrade currently in progress. This icon is only displayed while an upgrade is in progress.
      • Icon FullyLoadedElixir
        - This icon informs you that the X-Bow is fully loaded.
      • Icon LoadElixir
        - Pressing this icon reloads the X-Bow with Elixir.
      • Icon Ground
        - Pressing this icon switches the X-Bow attack mode to attack both ground and air units. This icon is only displayed while the X-Bow is in Ground mode.
      • Icon AirGround
        - Pressing this icon switches the X-Bow attack mode to attack ground units only. This icon is only displayed while the X-Bow is in Air and Ground mode.
    Town Hall Level12345678910
    Number Available0000000023
    RangeAttack SpeedDamage TypeUnit Type TargetedNumber of RoundsSize
    110.128sSingle TargetGround & Air15003x3
    140.128sSingle TargetGround15003x3
    Ground and AirGround Only
    UpDn
    LevelDamage per SecondDamage per ShotHitpointsCost to Load ElixirCost GoldBuild TimeExperience Gained XPTown Hall Level RequiredShot Color
    1506.41,50050,0003,000,0007 days7779Purple 
    2607.681,90060,0005,000,00010 days9299Gold
    3759.62,40070,0007,000,00014 days1,0999Dark Blue
    48010.242,80080,0008,000,00014 days1,09910Orange
    LoadedEmpty
    Xbow1X-bow-unloaded
    Sumber : http://clashofclans.wikia.com/wiki/X-Bow
    Continue Reading
     
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